He tells Cloud to leave it to him and asks he hurries to the cannon before going into an offensive stance while staring down the tunnel. On the left hand side of the path is a chest containing a Power Source.īarret is here if he is not in the party. A chest between the fork contains a Guard Source. He tells Cloud the cannon is not in this direction then runs down the right path. Red XIII appears at the bottom of the screen if not in the party. Between the fork, on the left is a Magic Source and on the right is a Mind Source. If this Materia is not picked up it can still be excavated from Bone Village. At the bottom of the screen on the left is a Save point, and on the right is the W-Item Materia. Attempting to head further down will have Cloud say "Dead end". Going north leads to fork 8->tunnel 8 and south to fork 7->tunnel 6.įarthest down one can go. The listing of tunnel rooms is from south to north, with Cloud starting at tunnel 7. "Tunnel 1" is the right path above the "Fork 1". In the below names, the numbered tunnels are the right path of the numbered forks, e.g. In most cases the left path is inaccessible. The right path always leads to a tunnel, while the left path leads to special areas. Forks are numbered on the wall in front of the fork. Every tunnel has "16" written on the wall, with the exception of tunnel 7, and the Sector 0 End which has the ladder in its place.įorks start off as a single path on the bottom but then lead in two different directions. Tunnels are linear paths, though they curve right. The party enters in tunnel 7 from Sector 8. The tunnels feature two types of areas: tunnels and forks. The Winding Tunnel connected to Sector 8, Underground refer to hose visited during "Mako Cannon Rampage". Adjacent to the sensors is the first duct, which leads to the Lower Sector 4 Plate.įinal Fantasy 7 Remake Intergrade Intermission Review - Half-Measure At the northern end are the security sensors, which block the rail travel forward towards Sector 5. An open door is located here, guarded by Shinra security guards, alongside the rail tunnel. The southern-most tunnel (Tunnel 1), leads to the danger area, which is patrolled by Shinra guards, while the northern-most tunnel (Tunnel 6) leads to the security sensors, which are impassable by foot.Īt the southern end of the tunnel is the danger area. The tunnels comprise multiple dimly-lit identical-looking tunnels (totaling six screens when traversed by the player) with rail tracks on either side. 5 Reactor" after getting off the train to Mako Reactor 5. The Winding Tunnel connected to Sector 4 Plate are a series of railroad tunnels visited by AVALANCHE in "To the No.
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